Quake II Open Source project consists of the open source extended version of Quake II from Id.
Quake II Open Source is the open source version of the commercial first person shooter Quake II.
It has been updated from the commercial version for security, performance, and functionality.
For this to be of any use, you _must_ own a copy of Quake 2. The demo would also work, but you might as well buy the full thing now.
These modifications are intended for Linux users, as I do not have have access to other platforms.
Be sure to install SDL 1.2 (http://www.libsdl.org) if you want to use the softsdl or sdlgl drivers, or the sdlquake2 binary.
'make' will, by default, build both the debug and release files.
To build just the optimized binaries: make build_release
The resulting binaries are then put in releasei386.
Requirements:
- SDL
- Load more pakfiles [Toni Spets]
- Load bigger PCX images [Toni Spets]
- Railgun easter egg bug fixed [Nick Warne]
- Preliminary x86_64 support [Nicolas Regnault]
- Red/Blue 3D support
- Retexturing support (thanks to Karen Pouelle)
- Better FreeBSD support (thanks to /danfe)
- Added ALSA sound support
- Advanced Joystick Support
- Some miscelaneous fixes which I've forgotten about
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