This program is a polygon editor. The main purpose is to build aircraft and ground visual models for YS FLIGHT SIMULATOR, but you can use it for making general polygonal models. If you make a correct solid model, you can export the data for 3D printing, for example. I wanted to make it easy to create aircraft models, so this program can quickly make a popular airfoils, and extrude along the wing leading and trailing edges. It also has basic boolean operations and rounding functions as well.
What is new in this release:
[Major update from the previous version]
- Imprinting function
- Sewing function
What is new in version 20150329:
20150329 Version
- DNM-Preview dialog
- Parallelized part of the boolean operations
- Switched build environment to CMake
- DNM Save
- Cross-section view
- OpenMesh OFF input/output
- Boolean operations between an open surface and a solid
- Other bug fixes
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