Unknown Horizons (previously known as OpenAnno) project is an open source strategy game.
Unknown Horizons is a cross-platform game that will be playable under Linux, Mac OS X and Windows operating systems.
Keyboardshortcuts:
o = Options
s = Save
p = Set start-position for mainship
TAB = Switch between terrain and vegetation
Mausrad = Choose a new tile from terrain or vegetation
q/b = Quit (Beware - Quit with no saving)
Linksklick = Place terrain or vegetation
Rechtsklick = Remove terrain and/or vegetation
Commandlineparameters:
-name - Filename to load/save
-cols - Specifies the cols the map should have - please bigger than 40
-rows - Specifies the rows the map should have - please bigger than 40
+seta [cvar] [value] - set a config-var [cvar] to [value]
What is new in this release:
- Completely new tileset
- New buildings: alvearies, barracks, blender, cocoa field, doctor, herbary, lookout, pastry shop, spice field, vineyard, vintner
- Many new graphics for existing buildings
- AI can now handle war and diplomacy
- Vast performance improvements
- New music track: Battle
- Tons of bug fixes
- Updated translations
- Much, much more
What is new in version 2010.1:
- Multi-player mode
- All new and shiny tutorial that shows you how to play
- A new song
- New buildings
- New graphics
- Performance tuning
- Tons of bug fixes and polishing
What is new in version 2009.2:
- Apart from bugfixes and many general improvements, this release features level-ups for your settlers and a brand new campaign system with a tutorial campaign included.
What is new in version 2009.1:
- All new user interface
- Gettext supported muiltlanguage support
- complete English, French and German translations
- mostly complete Norwegian and Portuguese translations
- New main music theme
- A boatbuilder to build new ships
- Hunter graphics added (No functionality yet)
- Some revamped ingame graphics, like new inhabitants
- performance improvements for the build process
- Saving and loading of games
What is new in version 2009.0:
- There are new tile graphics.
- There's a main square, where people can get their resources.
- We added lots of new trees.
- A free trader who will buy and sell your resources has been added.
- Buildings can now be seen in preview before they are placed.
- We revamped the building graphics.
- We added voice-overs for a few important events, and a new song.
What is new in version 2008.1:
- Working ships.
- First little economy (food and textile production chains).
- Pioneer level citizens that consume your resources and pay taxes.
- Saving and Loading of game states.
- 2 test maps.
- Nice graphics for most of the buildings.
- Streets can be built and pathfinding for units.
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