The Mana World

Software Screenshot:
The Mana World
Software Details:
Version: 0.6.1 Alpha
Upload Date: 19 Feb 15
Distribution Type: Freeware
Downloads: 90

Rating: nan/5 (Total Votes: 0)

The Mana World (TMW) is an open source, freely downloadable and multiplatform software project that aims to create an innovative MMORPG (Massively Multiplayer Online Role-Playing Game) platform for computer and mobile operating systems. It is a Mana client!

Provides a very large and diverse interactive world

Being comprised of both a client and a server, The Mana World game uses 2D (two-dimensional) graphics and provides users with a very large and diverse interactive world that will keep them entertained for hours, and even weeks.

Keyboard controls

In this game, the player will have to use the arrow keys to move around, attack with the CTRL key, use the F1-F10 keys to toggle various windows and components (chat, minimap, online hellp, profile, inventory, equipment, skills, etc.), pick up items with the Z or G keys, as well as to target the nearest monster with the A key.

A free account is required to play the game

To play the The Mana World game, users will have to register for a free account, which can be created on the project’s website. You can also create a new account from within game; you must choose a server and then press the “Register” button.

Under the hood

While taking a quick look under the hood of the The Mana World project, we’ve noticed that it is written in the C++ programming language, and that the SDL, SDL_image, SDL_gfx, SDL_mixer, SDL_net, SDL_ttf, Guichan, libxml2, PhysFS , ENet, libcurl, and zlib open source software are required. The game has been successfully tested on 32 and 64-bit computer platforms.

Runs on GNU/Linux, BSD, Mac OS X, Windows, and Android

The Mana World is a cross-platform software, which means that you will be able to play it on any GNU/Linux distributions (Ubuntu, Debian, Fedora, Arch, Gentoo are officially supported), BSD distribution (FreeBSD and OpenBSD are officially supported), Microsoft Windows, Mac OS X, and Android operating systems.

What is new in this release:

  • Now based on the Mana client.
  • The client will now download a list of servers on startup.
  • Added the ability to switch server or character without having to restart the client.
  • New Outfit window to quickly switch between multiple outfits.

What is new in version 0.0.29.1:

  • Added the ability to change your password after logging in
  • The leader of a party is now displayed in bold
  • Status window was reorganized to allow larger numbers to be displayed
  • The client no longer quits when it can't find the current map
  • Fixed position of floating text for damage, pickup and experience
  • Fixed a possible crash on logging in to the map server
  • Fixed the crash when shift-clicking an item in the inventory
  • Fixed a crash related to item links in the chat window
  • Fixed a crash on whispering somebody again after closing their tab
  • Fixed lightspeed bug when stopping to attack
  • Fixed the -S/--home-dir command line option
  • Fixed Reset Windows to also reset the party window
  • Fixed problems with the context menu in the Brazilian translation
  • Fixed resetting the height of the chat on /clear
  • Fixed playing of login song and the music after login
  • Fixed a problem with the player skipping corners, desyncing from the server
  • Small optimizations to OpenGL mode when drawing certain GUI widgets
  • Updated Spanish, Polish, Portugese, Swedish, French and German translations

What is new in version 0.0.29:

  • Added support for dynamic emotes and a new way to select them
  • Added speech balloons that wrap the text
  • Added item popup for showing detailed information
  • Added ability to refer to items in chat
  • Added the ability to see your own name in game
  • Added the option to hide player names
  • Added support for dynamically defined weight unit and currency
  • Added support for NPC item storage
  • Added compile-time support for tmwserv, as an alternative to eAthena
  • Added support for entering the port of the login server
  • Added support for creating parties and inviting other players to them
  • Added tabs to the chat window for party and private chats
  • Added ability to set initial player attributes when creating a new character
  • Added command line option to temporarily disable OpenGL (--no-opengl)
  • Added support for showing arrows flying through the air
  • Added option to show pickup as text particle instead of in the chat
  • Added ability to change the font size
  • Added support for the /me command to do actions
  • Added a /present command to show players present in the area
  • Added ability to record the chatlog to a file
  • Made emote shortcuts customizable in more detail
  • Made it possible to change resolution
  • Made many colors used by the game configurable
  • Made setup window available during login
  • Dynamically generate the item effects description
  • Minimap can now be told to stay on the screen
  • Minimap now adapts to the scale and size of the minimap image
  • Non-stackable items can now be sold more easily
  • Login dialog now remembers the list of recently used servers
  • Completely rewritten NPC interaction
  • GUI opacity now effects the whole user interface
  • Redesigned the trade window
  • Redesigned equipment window and allow unequip from there
  • Next level percentage is now displayed in hundredths
  • The player will no longer walk away when clicking the map while sitting
  • Keep the login screen from taking 100% CPU
  • No longer prompt for character server when there is only one
  • Fixed compilation with GCC 4.4
  • Fixed scroll wheel handling and dragging glitches in lists
  • Many more bug fixes, small improvements and code cleanups
  • Updated German, Finnish, Croatian, French, Spanish, Swedish and Polish translations

What is new in version 0.0.28.1:

  • Added command line option to set home directory path
  • Tweaked green chat color to be a bit more readable
  • Made font size configurable in the config file
  • Fixed restoring of punching animation after weapon removal
  • Fixed inability to chat while talking to NPCs
  • Updated Swedish translation

What is new in version 0.0.28:

  • switch to using TrueType fonts instead of bitmap fonts
  • support for animated tiles
  • Translations in Brazilian Portuguese, Dutch, German and Danish are most complete, and incomplete translations for about two dozen other languages exist

What is new in version 0.0.27:

  • Added support for showing map name above minimap
  • Added showing how long the ban is when banned
  • Added --data parameter for developers
  • Added particle effect for critical hits
  • Added support for dynamic skill names and hair colors
  • Added support for status effects
  • Added ability to add equipment to the shortcut bar
  • Added ability to change configuration during login phase (from Aethyra)
  • Mouse cursor will now hide when not used for some time
  • Inventory window now displays amount of slots used
  • Center minimap on player when it is larger than the minimap window
  • Extended particle emitters with properties that can change over time
  • Extended the GUI font to support more characters
  • Only require a restart to switch to full screen with OpenGL on Windows
  • Make sure news and update file list aren't cached (from Aethyra)
  • Made NPC dialogs resizable (from Aethyra)
  • Made window shortcuts configurable
  • Fixed visibility of trade window on startup
  • Fixed a client input freeze when closing NPC script from server
  • Fixed dead players to lie on the ground instead of standing around
  • Fixed shortcuts being activated when trade window was visible
  • Fixed a crash when equipment window is open
  • Fixed money value on failing to buy (from Aethyra)
  • Fixed crash in right-click menu when used after a being disappeared

What is new in version 0.0.26:

  • Added support for a newer version of eAthena server
  • Added support for showing custom being effects
  • Added new features to the particle engine
  • Position names and chat such that there is no overlap, when possible
  • Fixed a crash when loading a corrupt map that has too much layer data

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