Software Details:
Version: Alpha 4
Upload Date: 20 Feb 15
Distribution Type: Freeware
Downloads: 152
Relics of Annorath is a free online MMORPG (Massively Multiplayer Online Role-Playing Game) game that takes place in a medieval/post-modern environment.
The game provides a complex economic system, and offers as much freedom to the player as possible. Relics of Annorath is a platform-independent game that supports Linux, Mac OS X and Windows operating systems.
To install, create the /usr/local/Qt-5.0.0/lib/fonts directory and run the Relics of Annorath installer.
What is new in this release:
- PORTAL CHANGES:
- Multilanguage support implemented (not yet filled)
- FAQ Page Added (to be filled)
- DEV Page Added (to be filled)
- General tweaks
- Language Switch Bar
- Static URLs
- INSTALLER CHANGES:
- Multilingual support: Added German, Polish, Spanish, French, Italian, Greek and Portuguese
- Windows: Added MSVC2010 to installation routine
- Linux: Switched to old libc (More distributions are supported through that)
- Little Graphics tweaks
- Updated and static linked to Qt 5.1
- LAUNCHER CHANGES:
- Multilingual support: Added German, Polish, Spanish, French, Italian, Greek and Portuguese
- Launcher web page updated
- Added new about page
- Adjusted FirstRun dialog with new graphics
- HTTP-Download now used tar.xz archives for Terrains
- GUI enhancements for different languages
- New handling how unigine engine is called
- Unigine-Settings handling and validation
- XML-Parser added for setting writing/reading
- Linux: Swichted to old libc and moved to Qt5.1 Alpha (More distributions are supported through that)
- CLIENT CHANGES:
- Added a complete new character system
- Enhanced controls to strafe walk (W+A for example)
- Integrated complex animation system for partial rag doll
- Down to Per-finger controls (will be used later in mini games)
- Added dynamic Torch (Press X to toggle)
- New Login Screen Soundtrack ;)
- Complete new User Interface
- Multilingual support: Added German, Polish, Spanish, French, Italian, Greek and Portuguese
- Physical interaction is now added to the game-world for Water and Wind
- New Lens Effects for Rain, sun and wind
- Weather is now season ready and changes things dynamical (sound, flags, etc)
- The Mountains in the Distance are 3D and integrated (Northzone 1 and 2)
- Castle Martha reworked completely
- Tweaked the River and Lake and added physical boundaries
- Added the dynamic audio manager for Weather, Daytime, Season and Location depencies
- Tweaks in Network sync to save latency
- Chat system enhanced
- GUI Settings Windows predefined Setting Profiles for easy switch of Performance Profiles
- Tweaked night stars and moon integration
- HDR Settings now can't freak due to miss configuration
- Added Login Notifications for Processing and Error
- Weather and Daytime display on top
- HELP Menu Display Controls (except for Jumping: SPACE)
- Two Text blocks in Help menu are placeholder at this time (they will be added on kickstarter launch)
- Weather now turns off correct when you enter the cave
- Various other Bug fixes from RoA Mantis
- LOD popping-effects of some objects have been fixed
- Checking for the right argc and argv
- Calls over cmd/bash display the right usage
- Windows: roa.exe is interactive, saying what's wrong on a crash
- Adjusted engine start to use const char *[] for easy adjusting
- Arguments are now validated on start
- Removed custom unigine.cfg in the user-dir
- Removed custom log.html in the user-dir
Requirements:
- OpenAL
- libegl1
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