EasyCl Sample discusses the development of a C++ class library for encapsulating OpenGL code. The C++ class presented is for demonstration and educational purposes only. I will expand the class library for future OpenGL articles. The class library is not...

Guidelines for implementing OLE controls and control containers that will interoperate well with other controls and control containers. Specifically, it defines the minimum set of functionality in terms of interfaces, methods, and features that are...

The PFD_DRAW_TO_BITMAP pixel format descriptor flag allows OpenGL applications to render on a Microsoft Windows device-independent bitmap (DIB). The resulting DIB can be manipulated to the full extent using the commands in the Windows graphics device...