PreloadJS

Software Screenshot:
PreloadJS
Software Details:
Version: 0.6.1 updated
Upload Date: 5 Jun 15
Developer: Grant Skinner
Distribution Type: Freeware
Downloads: 23

Rating: nan/5 (Total Votes: 0)

PreloadJS provides a way to load content only when it's needed.

The library is modular by design, was specifically created for larger assets, and comes with some nifty tools all developers will love.

By default content is loaded via XHR2, but the library also degrades to XHR and tag-based loading where this is not supported.

It also allows for loading queues, lazy loading, and various progress events for letting the developer detect when loading starts, is about to finish, or has finished (un)successfully.

PreloadJS also supports multiple queues at the same time, queue pausing and resuming, loading of data, not just asset files, and comes with a few examples to help developers get started on their own.

What is new in this release:

  • New class and inheritance model
  • Large refactor, separating out internal loaders to handle individual content types. Loaders can be used by themselves now.
  • Added SpriteSheetLoader and new ManifestLoader
  • Added LoadItem class
  • Added unit tests

What is new in version 0.6.0:

  • New class and inheritance model
  • Large refactor, separating out internal loaders to handle individual content types. Loaders can be used by themselves now.
  • Added SpriteSheetLoader and new ManifestLoader
  • Added LoadItem class
  • Added unit tests

What is new in version 0.4.1:

  • Changed XHR-loaded scripts to automatically add to the document body after loading
  • Added SamplePlugin class to assist with updated plugin documentation
  • Fixed the rawResult when loading XML
  • Deprecated the "basePath" argument on loadFile() and loadManifest() methods
  • Changed all text load types to be UTF-8 encoded.
  • AbstractLoader changed to extend EventDispatcher, instead of using a mix-in.
  • Major documentation pass.
  • Fixed issue with XHR scripts and maxConnections.
  • Added an argument to LoadQueue to specify a crossOrigin property on images tags generated by PreloadJS.
  • Included a sample htaccess file in /extras that can be used to serve CORS-safe images.

What is new in version 0.4.0:

  • Removed all onEvent handlers (ex. onClick, onTick, onAnimationEnd, etc).
  • Updated EventDispatcher with latest bubbling model, and the Event class.

What is new in version 0.3.0:

  • Removed XHR-loading of AUDIO tags for use with HTMLAudioElement (can not properly preload)
  • Added BINARY file type and enabled plugin-overriding of types
  • Added better file name parsing via RegExp
  • Added CreateJS EventDispatcher support, and updated demos to use events.
  • Added JSDocs to all protected and private methods, and expanded documentation considerably
  • Added indexOf shim and HTMLAudioElement check to provide IE7/8 support
  • Changed internal proxy method to live on createjs namespace, and support additional parameters.
  • Added methods to clear and reset the preload queue (remove, removeAll, and reset)
  • Changed how the XHR level is determined
  • Changed how request responses in XHR are determined

What is new in version 0.2.0:

  • Moved all classes into a configurable createjs namespace
  • Added support for preloading SVG files
  • Fixed issues with loading in mobile (Android) browsers
  • Fixed various loading issues throughout
  • Added tag-based fallback for images loaded with XHR that fail due to local restrictions
  • Canceling loads now prevents complete, error, and other callbacks from firing.
  • Unloaded code in IE9/10 will not cause RTE when asynchronous callbacks occur.

What is new in version 0.1.0:

  • Initial release.

Requirements:

  • JavaScript enabled on client side

Limitations:

  • Currently in alpha development.

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