Chromium B.S.U. is a fast paced, arcade-style, top-scrolling space shooter.
You are captain of the cargo ship Chromium B.S.U., responsible for delivering supplies to our troops on the front line. Your ship has a small fleet of robotic fighters which you control from the relative safety of the Chromium vessel.
Your Mission:
� Do not let ANY enemy ships get past your fighters! Each enemy ship that makes it past the bottom of the screen will attack the Chromium, and you lose a fighter.
� Use your fighters as weapons! Crash into enemies to destroy them before they can get past you.
� Strategic suicide is a powerful tactic! When the Chromium launches a new fighter, it releases a high energy burst which destroys all enemies in range.
� Self-destruct to preserve your ammunition! A double-right-click will cause your current fighter to self-destruct. Before the ship blows up, it ejects its ammunition so that the next fighter can pick it up.
Ammunition:
MACHINE GUN
Otherwise known as the 'pea shooter'. But you'll miss 'em when they're gone.
ION CANNON
This gun slices through your enemies and keeps on going.
PLASMA REPEATER
Your most powerful weapon. The plasma ammunition runs out quickly, however.
Items:
BIG RED BUTTON
The ultimate weapon. Double right-click or press the '0' key twice to eject the fighter's ammunition and self-destruct.
Power ups:
SHIELD REPLENISH
The penguin protects you. Grab this power up to restore shields to 100%.
Let it pass through for big points.
DAMAGE REPAIR
The penguin gives you life. Grab this power up to repair all damage to your fighter.
Let it pass through for big points.
SUPER SHIELDS / EXTRA LIFE
Restores shields to 100% and gives you temporary invulnerability.
TIP: If you let it pass through the bottom of the screen, you will be rewarded with an extra fighter.
Chromium B.S.U. command line options:
-f/--fullscreen : run in fullscreen mode
-w/--window : run in windowed mode
-v/--vidmode : mode 0 = 512 x 384
: 1 = 640 x 480
: 2 = 800 x 600
: 3 = 1024 x 768
: 4 = 1280 x 1024
-na/--noaudio : do not initialize audio
What is new in this release:
- A Swedish translation was added.
- A SDL_image texture loading backend was added.
- The license was changed to the Clarified Artistic License for Fedora.
- Keyboard handling at the end of a level was fixed.
- Build failures with new compilers were fixed.
- Some issues found by valgrind were fixed.
- Translations were updated.
What is new in version 0.9.14:
- Migrate from chromium to chromium-bsu (and similar)
- Add new GLC text rendering backend allowing i18n
- Add German, Bulgarian & Spanish translations
- Don't save high scores without a new score
- Fix race condition, when losing your last life & killing the boss, finish the game
- Allow using Pause as well as p to pause
- Restore sound & music volume at startup
- Fix the last few text rendering issues
- Release the mouse when losing focus
- Add a ChangeLog generated from git
- Add a window icon using SDL_image
What is new in version 0.9.13.3:
- Improve portability to Gentoo, Windows, MacOS X
- Fix linking the GLUT window type
- Document the configuration in the manual page
- Desktop file improvements
Requirements:
- SDL
- Hardware accelerated OpenGL or Mesa
- NVIDIA / XFree4
- Utah GLX
- DRI / XFree4
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