Oil rush

Software Screenshot:
Oil rush
Software Details:
Version: 1.10
Upload Date: 15 Apr 15
Developer: Unigine Corp.
Distribution Type: Shareware
Price: 19.95 $
Downloads: 37

Rating: nan/5 (Total Votes: 0)

Oil Rush is a naval real-time strategy game featuring a combination of a classical RTS with a Tower Wars genre.

Setting

In a post-apocalyptic flooded world there are two things running short: oil and time. The last survivors in a desperate desire to seize control and dominate the enemy have started the naval warfare that turned the whole world into one large battlefield. In these harsh and cruel times, oil is thicker than blood.

Game Play

OilRush is a real-time strategy game based on group control. It offers mechanics of a classical RTS combined with a Tower Wars genre: control the upgrade of production platforms as well as their defence forces, and send battle groups of naval and air units to capture enemy platforms and oil rigs.

Hardware Requirements

Minimal

 CPU: 2 GHz
 Memory: 1 Gb
 GPU:
 NVIDIA GeForce 8600 GT
 ATI Radeon HD2600
 any new card from NVIDIA or AMD for more than $50
 Video memory: 256 Mb
 Sound card: any OpenAL compatible
 Disk space: 1 Gb

Recommended

 CPU: 2.5 GHz+ dual-core
 Memory: 2 Gb
 GPU:
 NVIDIA GeForce GTX 460
 ATI Radeon HD4850
 Video memory: 512 Mb
 Sound card: any OpenAL compatible
 Disk space: 1 Gb

Features:

  • High-end graphics powered by Unigine engine
  • Multi-player over LAN and Internet
  • Multi-platform:
  • Windows
  • Linux
  • PlayStation 3
  • Explosive gameplay with rushing swarms of furious enemies
  • Various environments
  • Mod SDK available

What is new in this release:

  • Enabled German localization for digital versions.
  • Added dedicated matchmaking server for non-Steam version, "Multiplayer -> Internet" (available for players from all platforms).
  • Added in-game support of IRC-channel #oilrush.
  • Improved usability for in-game chat.
  • Decreased build sizes.
  • Fixed minor UI layout bugs.
  • Changed profile directory for Mac OS X to ~./Library/Application Support/OilRush.
  • Optimized game perfomance and game logics.
  • Reworked GUI for multiplayer.
  • Added pre-lobby for Steam version.
  • Fixed targeting bug (sometimes towers stop shooting).
  • Fixed positioning of cursor for 3D mode.
  • Fixed minor bugs.

What is new in version 1.01:

  • Fixed memory leak induced crashes.
  • Fixed loading saved settings by the launcher.
  • Better compatibility with Mesa on Linux (improved support of open source video drivers).
  • Steam overlay notifications are moved to the left bottom corner.
  • Changed default video mode to fullscreen with native screen resolution in Steam version.
  • Fixed sound on/off logic.
  • Fixed minor GUI layout problems in Russian version.
  • Slightly increased level loading speed.

What is new in version 0.97:

  • Tons of fixed balance issues in the single-player campaign.
  • Standalone build uses release binaries now.
  • Redesigned character dialogue window.
  • Added "Mission info" window ("i" button on the minimap).
  • Repair vessels ignore enemy Repair vessels on the march.
  • More readable font for text descriptions.
  • Added a partial English voice-over.
  • Restored gamma control in Linux.
  • Added an animated game logo.
  • Fixed "Advanced Tower Construction" skill.
  • Added a fast-forward mode for cut-scenes ("Space" hotkey by default).
  • Fixed GUI layout issues.
  • Backspace is used to reset key bindings.
  • Teammates see a zone affected by the Radar skill now.
  • Added unique 3D backgrounds for all 4 chapters of the single player campaign
  • Added partial Russian localization.
  • Completely new system for cut-scenes (some of them are not working now).
  • Heap of minor bug fixes and usability improvements.

What is new in version 0.95:

  • Fixed hanging due to the fullscreen mode in Linux.
  • Fixed AA issues in Mac OS X.
  • Added randomly changed info on units/towers/skills/platforms into the main menu.
  • Added a tower upgrade level into the info panel.
  • Added Game tab into the Options window.
  • Fixed minor bugs with remapping controls.
  • Added Steam leaderboards support.
  • Minor usability fixes.
  • Proofread all English texts.

What is new in version 0.93:

  • Updated game manual.
  • Added localization system.
  • Added Statistics window (shown after each game).
  • Fixed GUI layout bugs.
  • Fixed music playlist algorithm.
  • Fixed saving custom key bindings.
  • Added more customizable controls.
  • Added subtitles system.
  • Fixed submarine teleportation bug.
  • Improved nuclear explosion effect.
  • New Napalm effect.
  • Improved ruined city environment.
  • Added fishing boats into villages.
  • Added environment art on "Fire in the sky" map.
  • Replaced Oil Storage 3D model with a completely new one.
  • Added ice slush on arctic maps.

What is new in version 0.91:

  • Reduced GPU load, performance has bumped up
  • Added a cinematic camera mode ('X' hotkey by default)
  • Added a shake of the camera when close to explosions
  • Fixed some AI bugs
  • Fixed occasional crashes
  • Added stereo 3D support: Anaglyph, NVIDIA 3D Vision and iZ3D modes
  • Reduced damage from bunkers of the 2nd and 3rd levels
  • Improved Tutorials 1 and 2
  • Added chemical waste drains in the industrial environment
  • Added large canyons
  • Improved other canyons: added Raiders' buildings
  • New marker for the mine field
  • Enhanced environment on the Pacific, Circle and Jungle maps
  • Added bird flocks on Tutorial 1 map
  • New Level up effect
  • Added a scrolling mode when the mouse cursor is near the screen edges
  • Real paths are now shown on the minimap
  • Reworked the status panel (Technology tree / Unit limit / Oil)
  • Display of the path for the selected fleet
  • New sounds when summoning super-units (Mantaray, Barracuda or Repair barge)
  • Added sounds for the Zeppelin
  • Updated GUI sounds
  • Added a bonus drum'n'bass track "Blood money" into OST

What is new in version 0.90:

  • Added "Dragon's heart" map (3 players)
  • Added "Pacific" map (3 players)
  • Added "Cross" map (4 players)
  • Added "Turnaround" map (4 players)
  • Improved environment in tutorials
  • Updated "Cross" map environment
  • Updated "Sabotage" map environment
  • More cinematic "Follow the fleet" mode
  • Added a signal marker on the minimap for multi-player teammates ("i" minimap button)
  • Lesser healing effect from the repair barge
  • Smarter usage of the Nuke by AI
  • Implemented sound ducking system
  • Fixed multiple crashes
  • Fixed Linux packaging problems
  • Improved technology tree usability
  • Fixed the wind generators animation
  • Animated elements in the main menu
  • Changed splash screens
  • Changed the summoning animation for a convertiplane and a submarine
  • Optimized industrial environment
  • Added new unit explosion sounds
  • Added the sound for Unigine logo screen
  • Changed victory/defeat sounds
  • More verbose info panel for towers, units, platforms and skills
  • Changed a button for cancelling tower construction/upgrade
  • Added info on applied skills onto the info panel
  • Added new icons for a minimap: oil storage, raiders base
  • Added tooltips for all panels (unit count, oil, 25/50/100% selection)
  • Fewer notifications on minor events
  • Added a lot of hotkeys (to activate technology tree, jump to the weakest platform, set 25/50/100% fleet size, choose any of the active skills)
  • Snapping of the skill cursor to platforms on the minimap
  • Platform construction mode can be enabled by double-clicking on any tower

What is new in version 0.75:

  • Fixed Qt-based launcher problem on Linux
  • Fixed issues with Mac OS X build: visual artifacts are gone and forgotten (version 10.7+ is required)
  • Added ability to play with a single-button mouse
  • Improved performance
  • Improved GUI for special skills
  • New minimap markers
  • Even more sounds to play with
  • Fixed server re-election in the multiplayer
  • Memory consumption has been reduced
  • Increased level loading speed
  • Fixed a lot of minor bugs
  • Added .deb packages for Debian and Ubuntu Linux

What is new in version 0.74:

  • A whole lot of performance optimizations.
  • Added GUI sounds.
  • Fixed network session reconnection.
  • Binary format for replay files (which is more compact).
  • Fixed submarine sounds.
  • Fixed hotkey mapping in the Options menu.
  • Enhanced environment with city ruins on the "Rain" map.
  • Enhanced environment with industrial stuff on the "Chemical plant" map (previously named "Village").

Limitations:

  • The game is currently at the end of production stage. Digital release of PC version is planned for June 2011.

Screenshots

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