Eleet

Software Screenshot:
Eleet
Software Details:
Version: 0.3.3
Upload Date: 14 Apr 15
Developer: Ian Chapman
Distribution Type: Freeware
Downloads: 15

Rating: 3.0/5 (Total Votes: 1)

Eleet is a screensaver for use with Linux and UNIX, that pays homage to the classic space trading game of Elite. Eleet displays textured rotating OpenGL models of various spaceships, based on on those found in Elite.

Eleet aims for simularity rather than perfect accuracy. A random model is chosen from a pool of 53 models, roughly every minute and rotated on screen against a starfield background. The name of the ship orbits the model.

What is new in this release:

  • Fixed: Build time fixes for newer distros which use --as-needed as a default GCC option

What is new in version 0.3.2:

  • Fixed: Improved building scripts for newer distros
  • Fixed: Now doesn't display cursor. Thanks to "druciferre"

What is new in version 0.3.1:

  • Fixed: Minor change to the build scripts to fix compilation on distros using the new DSO changes to ld (eg Fedora 13).

What is new in version 0.3:

  • Added: Smoothed starfield points for OpenGL/Hardware implementations which support it.
  • Added: Thrust particle emission from exhausts.
  • Added: Exhausts do not respond to lighting, giving the effect of glowing when not lit.
  • Added: Support for the orbiting ship name on OpenGL implementations that do not support 'Non-Power-Of-Two' textures.
  • Added: The orbiting ship name is now randomly coloured.
  • Added: PNG texture support, saving approximately 7.5MB of space.
  • Added: Command line parameters: starnum, thustnum, switch
  • Added: Setup options for XScreensaver
  • Added: [Installer] Also look in /usr/local/kde4/bin and /usr/kde4/bin for kde4-config
  • Fixed: The orbiting ship name transparency is now also applied to the stars
  • Fixed: Don't show in KDE 'Lost & Found' menu on some distros if both the KDE and Gnome versions are installed.
  • Fixed: [Installer] Installing for KDE 4 on BSD should be fixed. Sed on BSD does not support the newline character in substitutions.
  • Misc: Some texture improvements to Remlock
  • Misc: Reduced clipping distance.
  • Misc: Starfield optimisations which should improve performance, especially on slower systems.

What is new in version 0.2:

  • Added: Support for KDE screensaver
  • Added: support for XScreensaver
  • Added: Window ID can be passed with -window-id parameter
  • Added: Rotating starfield effect shown behind the models
  • Added: Basic lighting
  • Added: Use DisplayLists to 'precompile' OpenGL which should improve performance, particularly on low end hardware
  • Fixed: Random ints were only generated up to (upperbound 2). Worm and Zarch models were never shown as a consequence.
  • Fixed: On slow systems, draw events could fill up the queue faster than they were processed leading to unresponsive keyboard input or termination of Eleet.
  • Fixed: Explicitly free graphics memory for dynamically generated textures on exit
  • Misc: Use gluCheckExtension() instead of parsing glGetString(GL_EXTENSIONS);
  • Misc: Major code restructuring
  • Misc: Primitive optimisations to Asteroid, Cargo and Thargon
  • Misc: Texture improvement to docking bay doors on Dodec
  • Misc: Removed random wireframe mode (will likely be an option in future)
  • Misc: Removed orbiting text for implementations of OpenGL that don't have NPOT texture support, in preparation for future work.

Requirements:

  • KDE Plasma

Screenshots

eleet_1_87730.jpg
eleet_2_87730.jpg

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