PhysicsEditor is a simple application for collision shapes. Create your collision shapes in 3 steps: drop shape, press auto trace, and export to your game engine. Features include choose your exporter where many game frameworks are supported out of box,...

TexturePacker is an application to create your sprite sheet. Just drag your sprites, choose exporter and image format, and press publish. It helps you to reduce memory usage and improve game performance. TexturePacker can export to a big bunch of gaming...