Suffering is a custom deathmatch map for Unreal Tournament 2004. The map takes place in a 21st century facility that was constructed to harness the heat and energy of magma deep within the earth. In addition to contending with heat and lava pools you...
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This map has been converted from Unreal Tournament 2003 for play in UT2004. The setting for the map is a huge Egyptian temple. The map can accommodate up to 32 bots at a time and is designed for deathmatch play.Requirements:Windows 98/Me/2000/XP, Unreal...
Thanatophobia is a fear of death. This is a highly detailed, medium-sized deathmatch map for Unreal Tournament 2004. This map features custom graphics, layout, and music, and it is a finalist phase 3 of the 2004 Make Something Unreal...
This is a custom deathmatch map for Unreal Tournament 2004. The map takes place in a large castle-like monastery perched on a high cliff.Requirements:Windows 98/Me/2000/XP, 1GHz CPU,32MB...
This is a custom deathmatch map for Unreal Tournament 2004. The map takes place atop a hill at a large castle in the clouds. The map has been optimized for better performance on all machines.Requirements:Windows 98/Me/2000/XP, Unreal Tournament 2004...
This map is modeled after an entire actual house. Players are shrunk down to the size of toys and can run around several rooms of a huge house. The map features plenty of custom textures and static meshes.Requirements:Windows 98/Me/2000/XP, Unreal...
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