UFO2000

Software Screenshot:
UFO2000
Software Details:
Version: 0.6.627 / 0.9.1176 Beta
Upload Date: 14 Apr 15
Distribution Type: Freeware
Downloads: 53

Rating: nan/5 (Total Votes: 0)

UFO2000 is free and opensource turn based tactical squad simulation game with multiplayer support.

While having its own engine written from scratch, the game still relies on the data files from the famous X-COM: UFO Defense. That's why it looks very much like a multiplayer mod for X-COM.

UFO2000 project is written in portable C and is known to compile and run on Linux, FreeBSD.

You need data files from the original X-COM to play UFO2000 (we are working on making our own free set of graphics, if you want to help us, check this link). The game can also work with data files from X-COM demo, but you will be only able to play on 'City' map and use a limited set of units in this case.

What is new in this release:

  • Fixed bug #572 ('Add some feedback for trying to move without energy')
  • Fixed bug #603 ('Messages about TU reservation flood equipment screen')
  • Fixed bug #617 ('English messages need corrections')
  • Minor cleanup and refactoring, the game can be compiled with clang++
  • Compatibility with libpng-1.5
  • Big endian bugfixes
  • Hungarian translation
  • Russian translation update

What is new in version 0.9.1142 Beta:

  • Minor code cleanups and partial compiler warning fixes
  • A bit less ugly looking notification when trying to start the game between players with incompatible versions
  • Bugfixes

What is new in version 0.7.1062 / 0.9.1103 Beta:

  • Electroflare bug #552 Fix (Cirix)
  • Memory leak fix for Alien Background (zizaniste)
  • Updated Dawn City Beta to 106 (Hobbes)
  • More sanity checks in the statistics generation script (Serge)
  • Fixes for compilation issues with the latest versions of gcc (Serge)
  • Ensure that *.lua files are always loaded in alphabetically sorted in order to prevent problems loading "Dawn City Beta" terrain (Serge)
  • Use "Ufo2k Classic Set" as a default weaponset (Serge)
  • Default game server settings changed to allow more players and longer login names (Serge)
  • Polish translation added, resolves issue #0000562 (Serge,Intri)
  • Tweaked makefile not to use DUMB library dependency by defaut (Serge)
  • Removed remnants of traffic limit checking (it can potentially cause false alarms and connection termination). (Serge)

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