Eternal Lands

Software Screenshot:
Eternal Lands
Software Details:
Version: 1.9.3
Upload Date: 14 Apr 15
Developer: Radu Privantu
Distribution Type: Freeware
Downloads: 14

Rating: 5.0/5 (Total Votes: 1)

Eternal Lands is a MMORPG client (massive multiplay online role playing game) currently under development. The game is now in Beta stage, but that doesn't mean it is incomplete. There are 9 skills, total character development freedom, many quests, religion, a lot of NPCs, animals and monsters.

If you are a PKer, you can fight other PKers in special maps. If you are not a PKer, then you can stay on the non PK maps, where you don't have to worry about being attacked by other players.

Here are some key features of "Eternal Lands":

· Fully 3D isometric environment. As opposed to the 2D isometric games, you can turn the camera at any angle you want, on the Z axes (perpendicular to the ground), and see new details of the objects that were previously obscured.
· Day/Night/Morning/Evening. The day/night cycle has 6 hours. Morning starts at 0:00, and at 1:00 it's full daylight. The evening starts at 3:00, and at 4:00 it's full night. The light changes very smoothly, one a minute based enviroment table.
· Dynamic projective shadows. The shadows respect the sun position, so they move while the sun travels on the sky. In the morning, the shadows become more and more visible, while in the evening they fade out, having a very smooth transition. Shadows can be turned on/off, by the player, in case their machine can't handle them properly, at a decent frame rate.
· Lake water reflection. All the nearby objects, and the sky, are reflected in the water. Furthermore, the water moves a little, having very small waves, so all the reflected objects/sky are animated. Also, the color of the water changes, according to the time of the day. It is really nice to observe the lakes in the morning/evening.
· Custom colors. Each player can customize the colors & hair of their avatar.
· Multiple maps. There are many outside places to explore, and caves, dungeons, insides of buildings, etc.
· Different map sizes. The largest map has .768 square KMs. That is, 589824 SQM.
· Trade ability. Players are able to trade their items with others.
· Magic system. Implemented, but still under development.
· Fighting! Players are able to fight with eachother (on PK maps) and with various animals, in the wilderness (or even in populated areas).

IN GAME COMMANDS

Keys:

~ or F1 -switch to/out of the console mode (like Quake, etc.)
Up/Down arrows - lets you scroll up/down through the text, when in F1
F2 -opens a browser window with the last URL you heard. You have to configure your browser & Operating System in the el.ini file, or Elconfig.exe
Tab -Brings up a map of the area, X shows where you are.**These maps are not completely accurate however.
Left/Right arrows OR Middle Mouse button-lets you rotate the camera, on the Z axis.
Shift + Left/Right arrows -allow you to rotate the camera in the fine tune mode.
Up/Down arrows-lets you rotate the camera on the X axis, between 45 and 60 degrees. Default is 60.
Alt+x -quits the game (no warnings/confirmations).
Alt+h -turns on/off the health bars
Alt+n -turns on/off name tags
ctrl+v OR shift+insert-paste text from clipboard
Page up/Page down -zooms in/out

Hotkeys for icons:

ctrl+a -stats menu
ctrl+s -magic menu
ctrl+i -inventory menu
ctrl+m -manufacture menu
ctrl+u -use icon
ctrl+w -walk icon
ctrl+o -options/tools/config menu
ctrl+l -eye icon

Non console commands:

Can be typed anywhere in the game.

#cls - clears the screen
#time - gets the current game time
#date - gets the current game date
#stats - some information about how many players are logged in, etc.
#exit - quits the game (no confirmation)
#quit - same as above
#ver - shows the current version
#glinfo - shows some details about your video card and OpenGL info
#help - displays a help menu
/help (followed by a topic) - displays help for that topic
#ping - Shows your current latency
#beam me up - teleports your character to the campfire on Isla Prima.
#help_me (followed by your question) - will send a question to the NH's or Moderators online
#abuse (followed by abusers name and what they did) - will send an abuse report to the Moderators
#exp - tells you your Experience points, and how much you need for the next level
#suicide - your character dies
#storage - gives you a list of all the items in your storage
#arm - gives you a breakdown of your current equipment attributes
#kill me yes - your character is erased completely (from the game database, DO NOT execute this command if you are not completely sure that you wish to delete your char. There is NO way to restore the char once its gone)
#reset - resets your attributes, nexuses, perks, and overall exp/level to the default values

Chat Channel Commands:

Another way to chat in the game is by using the chat channels. You can change or leave channels at anytime. There are up to 2 billion possible channels in the game. You can make up your own channel to talk with your friends. Using the channels allows you to talk with everybody on that channel, no matter where they are in the game.

#jc 1 - 1 is the newbie channel (you can also replace the 1 with newbie, #jc newbie, same with the other named channels).
#jc 2 - 2 is the help channel
#jc 3 - 3 is the market channel. Go here to buy/sell/trade stuff with each other
#jc 4 - 4 is the general conversation channel
#jc 1234- You can make up ANY number to create your own channel(1234 was used here just as an example).
#lc - Leave Channel
#ci - Channel Info
@ - Type this to speak in a channel(@ and then whatever your message is)

What is new in this release:

  • Two new monsters were added.
  • There are new models for some existing monsters, new items, and many minor enhancements, optimizations, and bugfixes.

What is new in version 1.9.2:

  • Minimap open-on-start option, circles + shadows
  • Buddy icon flashes on change
  • Improved new character window
  • Critical fails and poisoning in counters
  • Search and bookmarks for encyclopedia
  • Allow the camera to zoom out more
  • Variable number of quick bar item/spell slots
  • Knowledge window - highlight books matching filter
  • Option to open minimap when the client starts
  • If the mouse is over a stats bar, draw the EXP remaining
  • More NPC dialogue options and function to repeat last selection
  • New item list window
  • Compass shift-click copies location to current channel
  • Mouse over knowledge window progress-bar shows time left
  • Display last recent damage/heal values as hover over health bar
  • #Know command - added -read, -unread and -total options
  • Option to configure the maximum food level shown in the hud bar
  • Restructure options window and reduced size
  • Fixes for hardware_animation_program
  • Rewrite of custom cloths and updates downloads.
  • Added action point attributes
  • Properly centre floating messages
  • Minor quest log fixes and improvements
  • New texture code, now almost everything is DDS
  • Added support for OpenGL multi sampling (FSAA)
  • Performance improvements actor loading, map changing, textures, threading
  • Eye candy speed ups and fixes (requires OpenGL 1.5)
  • Added support for boots meshes

What is new in version 1.9.1:

  • Improved graphics for characters and some other objects.
  • Multiple GUI improvements.
  • The quest log has its own icon, the URL window was moved with the Notepad icon.
  • Main quests are logged separately in the quest log. However, this change is not retroactive, only new or current quests will have their own entry, the ones you already did won't.
  • Now you can fight on horses. (no advantage yet, but there might be some advantages soon)
  • You can view players acheivements by clicking on them with the eye icon.
  • New emotes
  • Medallions and the fox scarf are now visible.

What is new in version 1.9.0:

  • Client changes:
  • New artwork, most of the objects, animations and textures were improved.
  • Emotes!
  • Support for server sent markers, and now the user defined markers will show in the normal view too.
  • All kind of GUI improvements, too many to enumerate here.
  • Here is the list of contributors:
  • Fedora:
  • New spell windows
  • Dropdown manu window with saved recipes
  • Emotes
  • 3d map markers (with server support)
  • Bluap:
  • Resizeable ground bag with scroll bar.
  • User definable menus.
  • New commands: #open_url #show_spell #cast_spell.
  • Buddy list client-side changes.
  • Saved inventory item lists (more to come hopefully).
  • Rewrite of quest log with new context menu features.
  • Storage dialogue auto-close and copy of dialogue text to clipboard.
  • Fixes for notepad, spells, counters, harvest effects, input box mouse copy/paste, name completion.
  • Sir_Odie:
  • Ranging Lock
  • Multiple statbars in HUD
  • Resizable mapmark font
  • Small patches for buddies, knowledge window, manu recipes
  • If anyone contributed with something and was not mentioned, please post here: http://www.eternal-lands.com/forum/index.php?showtopic=52732
  • Server changes:
  • 2 new taverners
  • 10 new Xaquelina missions
  • 5 new Haidir missions
  • Made the leopards stronger
  • Made Leonard level up more after he PKs someone. Also added a small chance for leo to level up when he kills a normal creature.
  • Increased the health of dragons by 500 each.
  • Fixed a bug where summoned animals would attack from outside of the arena.

What is new in version 1.8.0:

  • Horses and support for running.
  • A few new items.
  • Improvements for the UI.
  • Bug fixes.
  • Some 2d, 3d and animation artwork improvements (bigger textures, some broken objects fixed, etc.)
  • Some harvestable resources have been moved around a little.

Requirements:

  • SDL
  • SDL_net
  • Hardware Accelerated OpenGL
  • OpenAL
  • libxml2
  • Cal3D

Screenshots

eternal-lands-87016_2_87016.jpg

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