Warmux

Software Screenshot:
Warmux
Software Details:
Version: 11.04.1
Upload Date: 20 Feb 15
Developer: Wormux Team
Distribution Type: Freeware
Downloads: 101

Rating: 3.0/5 (Total Votes: 2)

Warmux is an open source, multiplatform and freely distributed clone of the popular Worms game which was built only for the Microsoft Windows platform. It provides users with a fully playable video game that has a lot of weapons, including grenades, baseball bats, dynamite, and bazookas.

Includes numerous entertaining maps

The Warmux game comes with a wide range of attractive features that will entertain you and your friends for a long time. Among some them, we can mention teleportation, numerous entertaining maps, as well as great customization options, which will make for a great gameplay.

Warmux is played with a friend

Two human players are needed to play the Warmux game. Each player controls the team of his choice. The game is played in turns. For each turn, the player must destroy as many of his/her opponent’s pawns as possible. To win the match, one must destroy the other one completely!

You can play the game on LAN or against the AI

Each player can choose between various characters, such as penguin, firefox, gnu or wilber. Of course, the game can also be played on LAN (Local Area Network) or against the built-in and powerful AI (Artificial Intelligence).

Runs on GNU/Linux, Windows and Mac OS X

Being a multiplatform video game, you will be able to play the Warmux game on any GNU/Linux distribution, as well as on the Mac OS X and Microsoft Windows operating systems. It is currently supported on 32 and 64-bit computer platforms.

The game can be found on the main software repositories of various distributions of GNU/Linux, so it is recommended to install it from there if it’s possible, otherwise you must compile its source code, which is available for download for free right here on Softoware (click the download button above).

What is new in this release:

  • Name and numbering (year.month) change!
  • Android port
  • Symbian^3 port (number of characters/teams subject to memory constraint)
  • More toonesque than ever characters! Cuteness not considered a weapon :)
  • New maps: Japan-themed "ninja", nature-themed "Birds" and Space-themed "urban heights"
  • Increased number of teams playable in a single game to 8
  • Massive memory optimizations, and 16 bits-per-pixel rendering
  • Massive speed optimization allowing better gameplay
  • Help is now much richer; please help us translate it even more!
  • Widget in options menu to edit keybindings
  • Kinetic scrolling to browse the map
  • Traditional in-game toolbar clickable, click wind indicator to display touch controls!
  • Improved minimap: now displays boxes, can be resized through keyboard shortcuts, can be clicked to move around faster
  • Custom teams
  • Troublesome bugs fixed: OSX fullscreen, explosion when firing near a wall

What is new in version 0.9.2:

  • The rope of grapple no longer gets stuck in ground.
  • Network games between specific computers which didn't work properly before should work now.
  • A bug has been fixed which prevented the Bugzilla team to have more than three players.
  • Poisoned characters die now when they have to little health.

What is new in version 0.9.1:

  • Fix shoot key handling when user exceeds the weapon max strength
  • Fix: Do not apply damage from explosion twice
  • Fix rope size check when attaching
  • Fix some memory leaks
  • One new skin: bugzilla
  • One new map: chess map
  • 4 new musics: circux, diabolicux, exoticux and woodlux
  • Menu improvement: better management of tabs on small screen.
  • Cleaner code
  • Update translations

What is new in version 0.9.0:

  • Artificial Intelligence!!! No more hidden feature AI-stupid. The new AI is smart.
  • Improved quality of network games
  • Two new teams: Postfix and Hexley
  • Add 3 new maps. Delete 3 old ones.
  • Some display and gameplay improvements
  • A lot of other improvements and bug fixes

What is new in version 0.8.5:

  • Fix handling of key event during the game
  • Fix new sound player warning
  • Fix several network bugs related to random generator
  • Fix keep-alive connexion to index server when hosting a server from the game
  • Fix crash when invalid display resolution requested
  • Fix "play in loop" options for network games
  • Refresh the public network games list
  • Multi-layer sky
  • Camera enhancement
  • Weapon behaviour: gnu, supertux and polecat now explode when pressing space, M16 repeats shoot
  • Lefthand-operated mouse option
  • Small skin animation enhancements
  • Automatically create personal directories for maps, teams and game_mode
  • New maps
  • Do not overlink index server and game server binaries
  • Translation updates

What is new in version 0.8.4:

  • Dedicated game server
  • Camera improvements
  • New sounds
  • Various bug fixes
  • Translations updates

What is new in version 0.8.2:

  • Fix Blowtorch weapon
  • Fix behavior of floor on closed maps
  • Compile with -Werror flag only in debug mode
  • Fix code to make it possible to do a static version on Linux (remove gethostbyname usage)
  • Fix compilation on OpenBSD
  • Adding translation: Greek
  • Other minor bug fixes

Requirements:

  • libxml2
  • SDL
  • SDL_image
  • SDL_mixer
  • SDL_ttf
  • SDL_gfx

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