Swell Foop (formerly Same GNOME) is an open source puzzle game, specifically designed to be used under the GNOME desktop environment, where players must clear the screen by removing groups of shaped and colored tiles, in as few moves as possible.
How to play Swell Foop
Players should keep in mind that similar tiles, which are adjacent to each other, will be removed as a group, and remaining ones will collapse to fill in the gaps, forming new groups. It only possible to clear groups of two or more tiles, as single objects cannot be removed in this game.
By default, the game starts with a small window that contains 30 colored tiles. Your main goal is to clear the board (if possible). At the end of a game you'll get a score that will be automatically added to the system-wide scoreboard.
The game has no levels
The game has no levels and you will have to press the reload a.k.a. "Start a new game" button from the titlebar, where you can also view the current score. From the Preferences dialog, you can change the board size, the theme, the number of colors, as well as to enable or disable zealous animation.
Three pre-defined boards are available
There are three pre-defined boards, small, normal and large. While the small one has a 6x5 grid, the normal one offers a 15x10 grid, and the large board features a really challenging 20x15 grid. The maximum number of colors on any board is 4 and the minimum is 2. In addition, you can choose between two themes, with or without shapes.
As mentioned, the game integrates well with the GNOME desktop environment, giving users quick access to settings, scores, and documentation, as well as to start a new game directly from the program's entry in the GNOME Panel.
Bottom line
All in all, Swell Foop is a really addictive and fun game for the GNOME desktop. It can be easily installed as a standalone program in any open source desktop environment, directly from the default software channels of many GNU/Linux distributions.
What is new in this release:
- Updated translations
- Drop autotools
- Add flatpak manifest
- Update bugzilla references with gitlab
What is new in version :
- Updated translations
What is new in version 3.26.0:
- Updated translations.
What is new in version 3.25.2:
- Updated translations
- Only bind the Enter keypress when needed
What is new in version 3.24.0:
- Updated translations.
What is new in version 3.23.2:
- Updated translations.
What is new in version 3.22.2:
- Updated translations.
What is new in version 3.22.0:
- Updated translations
- Added content ratings
What is new in version 3.19.3:
- Updated translations
- Updated appdata and doap
What is new in version 3.18.1:
- Updated translations.
What is new in version 3.16.0 / 3.18 Beta 1:
- Updated translations
What is new in version 3.16.0:
- Updated translations
What is new in version 3.15.4:
- Updated translations
- No new game confirmation before first move (Robert Roth)
- Fixed keyboard navigation glitch (Robert Roth)
What is new in version 3.15.1:
- Updated translations
- First-run hint screen implemented (Robert Roth)
- Use set_accels_for_action (Arnaud Bonatti)
What is new in version 3.14.0:
- Appdata: update screenshot size
What is new in version 3.14 RC1:
- Region should be highlighted immediately after blocks fall (Amisha Singla)
- Allow clearing blocks with the Enter key (Amisha Singla)
What is new in version 3.14 Beta 1:
- Minor changes
- Updated translations
What is new in version 3.12.2:
- Updated translations
What is new in version 3.12.1:
- Fix touch screen tapping
- Bump clutter dep to 1.14.0, clutter-gtk to 1.4.0
- Updated translations
What is new in version 3.11.3:
- New Dependencies: GTK+ 3.10, Vala 0.22
- New app icon (Jakub Steiner)
- Use a GtkHeaderBar (William Jon McCann)
- Autoscroll to new score in scores dialog (Isaac Lenton)
- Updated translations
What is new in version 3.11.1:
- Require intltool 0.50, glib 2.36
- Remove BugBuddy support
- Update AppData
- Updated translations
Requirements:
- GTK+
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