Jaws is one of the first gaming engines created for HTML5, allowing developers to quickly get used to the new W3C recommendation, which in the meantime has become the new default Web development standard.
Staying true to modern game development, Jaws features a modular structure, splitting its features into smaller parts, which can be loaded when needed.
This keeps a game's code size down and improves performance by not loading too much unused JavaScript code.
Jaws was inspired by CHINGU and has already seen production usage, working just fine for many Web-based 2D browser games.
Features:
- Sprite handling
- Assets management
- Handle animations
- Tile maps
- Documentation
- Game state menus
- Framework-agnostic
- HTML canvas for animations
Requirements:
- JavaScript enabled on client side
- HTML 5 enabled browser
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