OpenFL

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OpenFL
Software Details:
Version: 3.5.2 updated
Upload Date: 10 Feb 16
Distribution Type: Freeware
Downloads: 22

Rating: 3.0/5 (Total Votes: 2)

Since Adobe unofficially abandoned Flash and development on the new ActionScript 4 language, the platform has been left for dead.

Even so, it is still one of the most installed and used browser plugins around, an ideal way of promoting and distributing applications, games, etc..

OpenFL is a simple compiler that takes HaXe code and converts it to Flash, which can then be ran via the regular Flash player, or even via Adobe AIR.

OpenFL works on all major desktop operating systems (Windows, Linux, Mac), and even some mobile ones as well (iOS, Android, Tizen, BlackBerry).

Besides just converting HaXe to Flash, OpenFL also comes with some cool features that Flash never had, like hardware rendering and native C++ compilation.

What is new in this release:

  • Fixed regression in event dispatch behavior.

What is new in version 3.1.3:

  • Fixed regression in event dispatch behavior.

What is new in version 3.0.8:

  • Fixed regression in event dispatch behavior.

What is new in version 3.0.3:

  • Added support for stage.softKeyboardRect in iOS (legacy)
  • Added -Dhybrid support (Lime 2 + OpenFL legacy)
  • Added initial support for gradient fills in canvas
  • Added -Ddisable-legacy-audio for use with hybrid builds
  • Added -Ddisable-legacy-networking for use with hybrid builds
  • Improved the behavior of graphics.drawRoundRect in GL
  • Improved the transparency of bitmapData.draw renders in GL
  • Fixed the count for HTML5 sound looping
  • Fixed the solid and bitmap fill positioning in GL
  • Fixed displayObject.getBounds for objects with graphics
  • Fixed the default font paths used for Linux systems
  • Fixed displayObject.hitTestPoint to use stage (not local) coordinates
  • Updated OpenFL legacy for use with Lime 2.3.1

What is new in version 2.2.7 / 3.0.0-alpha:

  • General:
  • Added TILE_BLEND_SUBTRACT to drawTiles
  • Fixed issue calling "openfl" from a batch file
  • HTML5, Native:
  • Updated the style of the default preloader
  • Improved handling of HTML5 loaderInfo.url
  • Improved calculation of HTML5 TextField height
  • Restored support for displayObject.mask in HTML5
  • Fixed difficulty changing stage align/scaleMode

What is new in version 2.2.5:

  • Improved documentation
  • Implemented Capabilities.version
  • Switched to Lime 2.1 System.getTimer where appropriate
  • Improved Stage3D render-to-texture support
  • Switched #if lime_legacy to #if !openfl_next, internally

What is new in version 2.1.2:

  • Library preload support.
  • Minor improvements.

What is new in version 2.0.1:

  • Minor fixes.

What is new in version 1.3.0:

  • New HTML 5 backend.
  • Firefox OS support.

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