The freeware game apps package is developed by Dr. Herman Fridsma to stimulate brain functions, strategic thinking and reaction skills next to personal stress control. The main purpose of these game apps is to have fun while playing and simultaneously to control one's own stress level while moving the avatars or stones to the wanted position.
Checkers, chess and conventional battlefield are played like regular board games.
Checkers and chess have promotion options.
Checkers, chess and conventional battlefield have detonation options related to stones one takes.
Labyrinth is a maneuvering skills game to save a family and dogs .
The games are played solo at level of simulation or against a human opponent via the computer.
Game package freeware - Dr Herman Fridsma apps:
1- CHECKERS CREATIVE PLAY BY DR HERMAN FRIDSMA
2- Chess Battlefield BY DR HERMAN FRIDSMA
3- Conventional Strategic Battlefield BY DR HERMAN FRIDSMA
4- Trapped in a labyrinth by Dr. Herman Fridsma
Game apps 1, 2, and 3 are strategy board games.
Game app 4 is a skills reaction maneuvering game.
All information related to the freeware games is included into the game maps and the game itself.
Special functions related to each freeware game:
F1 = Help screen with game info and instructions
F4 = Full screen
Esc = End F1 when help screen is activated
Esc = End game app
The games are animated in which case you have to activate and deactivate the avatars or stones by mouse actions. The games you can play against yourself for personal simulation or against a human opponent.
Follow the game instructions and have fun playing the games.
Each game is based on real time board game action played at the computer like a board game.
Have fun
Checkers creative play, Chess Battlefield Fun, Conventional Strategic Battlefield and Trapped in a labyrinth by Dr. Herman Fridsma are basically developed as regular board games like you play normally at a game board. These games differ from most other games because of the maneuvering and fixating actions to place the games at the wanted parts of the game board during the play action. The games where primary developed for therapeutic purposes and for fun play.
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