Software Details:
Version: 1.4.7
Upload Date: 20 Feb 15
Distribution Type: Freeware
Downloads: 8
Cosmosmash project is a clone of the 1981 Astrosmash video game.
Cosmosmash is a game where you control a base that must destroy rocks before they hit the ground, or you lose points.
You must also prevent "spinners" from touching the ground, or your base will explode.
This game is a clone of the 1981 Astrosmash video game by Mattel Electronics.
What is new in this release:
- The desired buffer size in samples passed to SDL_OpenAudio() is now a power of 2, as required by some versions of SDL.
- If previous versions do not start, this change may resolve that problem.
What is new in version 1.4.3:
- This version links with the new flatzebra 0.1.2.
- The gameplay has been slightly adjusted to make it more accurate.
- Experimental --record and --play command-line switches have been added to record a game and play it back later.
- Experimental support for the Xbox 360 USB controller has been added.
- Memory leaks have been removed.
Requirements:
- SDL
- SDL_image
- SDL_mixer
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