Vuo is designed to work with motion capture (Kinect and Leap Motion), control signals (MIDI, OSC, ArtNet), sensors, stage equipment, data feeds, and more, so you can easily make interactive animations, exhibits, performances, and professional-grade media projects.
With Vuo, you can mix different building blocks, combining, for example, mouse and graphics, MIDI and text, videos and image filters, or video and 3D models, making changes you see in real-time. Vuo provides unparalleled flexibility to create stand-along apps and recordings; automatic behind-the-scenes optimization (automatic multi-threading); and common-sense naming for its building blocks, with extensive in-app documentation and examples.
What is new in this release:
Vuo 2.0.3 fixes several minor issues and makes improvements to performance and stability.
What is new in version 1.2.6:
Vuo 1.2.6 adds:
- 85 nodes, including nodes for working with tree (XML, JSON) and tabular (CSV, TSV) data, 14 more image filters, and nodes for boolean operations on 3D objects
- many Vuo Editor workflow improvements, including editing subcompositions without having to close and reopen compositions that use them
- a workaround for a bug in Apple's AMD X4000 drivers causing system-wide hangs while performing certain intense rendering operations
What is new in version 1.2.5:
Vuo 1.2.5 adds two main new features requested by the community:
- support for Hap movie playback
- a node for drawing spline curves.
- It fixes slow performance on macOS 10.12 and a performance bug in Vuo 1.2.4.
- It provides other enhancements and bug fixes, including 7 requested by the Vuo community.
What is new in version 1.2:
In Vuo 1.2 media creators can organize and simplify their compositions by combining Vuo's building blocks to create larger, custom, reusable building blocks. Vuo 1.2 provides quality and speed increases when rendering complex graphics, due to improved graphics performance and reduced CPU usage.
In addition, Vuo 1.2 adds:- New 3D graphic shapes and 2D image filters, including a frosted glass effect, a radial RGB offset effect, and noise image generators
- Timing nodes to trigger animations at a certain time of day or relative to events such as a mouse click
- Beat detection for syncing visuals with audio tracks
- A fisheye camera, which can be used to warp 2D + 3D scenes and render them on a dome (Pro)
- USB HID support for joysticks, game controllers, and other USB-HID-compliant devices
What is new in version 1.1:
- Realtime recording
- high quality offline rendering (Pro)
- serial device I/O
- new nodes for Displace 3D Object with Image (Rutt-Etra), Sample Color from Image, Capture Image of Screen, Calculate Amplitude for Frequency, and Combine 3D Stereo Images (Pro)
- Editor improvements, including transparency and snap-to-grid
- Improved compilation speed
Requirements:
64-bit processor
Limitations:
Unlimited time, save disabled.
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