Skyscraper

Software Screenshot:
Skyscraper
Software Details:
Version: 2.0a7
Upload Date: 4 Jan 15
Developer: TLI Networks
Distribution Type: Freeware
Downloads: 62
Size: 68401 Kb

Rating: 3.0/5 (Total Votes: 2)

Skyscraper aims to be a fully-featured, modular, 3D realtime building simulator, powered by the Scalable Building Simulator (SBS) engine. The main feature SBS provides is a very robust elevator simulator, but also simulates general building features such as walls, floors, stairs, shaftwork and more. Many more things are planned, including gaming support (single and network multiplayer), and a graphical building designer. Skyscraper is written in C++ and uses the Crystal Space 1.4 graphics engine, the wxWidgets GUI library, and is multiplatform. The current versions aim for a future 2.0 release.

What is new in this release:

  • added current floor ID to the control panel's main and camera control windows
  • added support for forcing autosizing on or off on a per
  • texture basis
  • added support for floor arrival sounds
  • added more camera speed config parameters
  • added full camera reset (respawn) triggered by F6
  • added elevator motor sound object
  • added support for exiting back to the main screen
  • added support for per
  • door elevator floor signs
  • added new simulator/building statistics dialog
  • moved button code into separate control class
  • added support for elevator button lighting
  • fixed issue involving elevator door sound playing for non
  • serviced doors
  • added script console
  • text
  • to
  • texture objects now support transparency
  • fixed floor sign autosizing issues
  • many elevator queue fixes
  • fixed call cancel button
  • app now properly exits to the main menu if a building fails to load
  • added custom sound objects
  • added new Simple building with basements
  • more comments added to the Simple building
  • elevators can now be named
  • call buttons now light up in groups
  • added Schindler MT textures and sounds
  • added verbose mode
  • control panel can now be reopened by pressing F12
  • fixed blank canvas issue on Mac
  • elevator modes can now be set from building scripts and the INI file
  • fixed ACP mode
  • fixed other service modes
  • added SetTextureMapping2 command
  • created new planar texture mapper
  • added the GetWallExtents and Print commands
  • added InterfloorOnTop global parameter and base variable
  • made new SetPlanarMapping command which is an extended version of the old ReverseExtents command
  • new planar texture mapper is now the default
  • added object information dialog
  • added support for file includes
  • added support for script functions
  • added support for user
  • defined elevator and shaft doors
  • added automatic elevator parking support
  • added button sound support
  • elevator and motor sounds now start at a position based on the elevator's speed
  • elevators now support an unlimited number of button panels
  • added CutAll command
  • added support for internal elevator directional indicators
  • directional indicators can now show active (running) elevator direction
  • fixed some quirks with elevator movement
  • added elevator leveling support
  • Lines with both functions and IF statements now process the IF statement first
  • door cutting uses CutAll function, which now makes it cut stairs, shafts, external, etc
  • Texture flipping now works properly with zero tw/th values
  • call buttons are now only created if any of the given elevators serves the floor
  • ACP mode now works in conjunction with peak modes
  • added experimental random elevator traffic

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