Shovel Knight

Software Screenshot:
Shovel Knight
Software Details:
Version: 1.2.3
Upload Date: 2 Jan 15
Developer: Yacht Club Games
Distribution Type: Commercial
Price: 15.00 $
Downloads: 18

Rating: 2.0/5 (Total Votes: 2)

Shovel Knight is a sweeping classic action adventure game with awesome gameplay, memorable characters, and an 8-bit retro aesthetic created by Yacht Club Games. You play as the eponymous Shovel Knight, a small knight with a huge quest. Shovel Knight has come to this valley with two goals: to defeat the evil Enchantress and save his lost beloved. He wields a ShovelBlade; a multipurpose weapon whose techniques have now been lost to the ages. Always honest and helpful, Shovel Knight is a shining example of the code of Shovelry: Slash Mercilessly and Dig Tirelessly!

What is new in this release:

- New: Relic Quick Select! Enable this within the controller options menu to allow quickly cycling through relics without needing to open the menu. Press both relic cycle buttons at the same time to unequip your current relic. Relics can also be switched to instantly with the number keys!
- New: Full Screen Effects Toggle. Shovel Knight occasionally makes use of effects which causes a large portion of the screen to change colors to add emphasis to certain events. This setting disables these effects or makes them less intense.
- New: Item Totals Menu! Once you have cleared the final stage (or in Game+) you can display your song scroll collection tally for a particular stage with the "Select" button. This holiday, how about getting your favorite local Bard what he's always wanted?!
- Adjustment: Any map encounter past Reize will not spawn until either Reize is defeated or 1 hour of game time has elapsed. Speedy knights no longer need to roll the dice on map encounter movements so late in a run.
- Adjustment: Missile leading up to Treasure Knight's front door has been slowed down slightly.
- Adjustment: Specter Knight's opening scythe toss is a bit more predictable.
- Adjustment: Relic button's default controller binding moved to the upper-most face button of controller instead of right shoulder button.
- Fix: Grammatical errors in text for: French, Italian, and German. Thanks everyone, who contacted us with corrections, keep 'em coming!
- Fix: Error which caused the in-game clock to not count up while at the Troupple Pond or campfire. Note: This fix makes the "Hurry Up!" achievement slightly harder!
- Fix: "Left Stick/L3" and "Right Stick/R3" not displaying in menus when using a Sony or Microsoft controller.
- Fix: Right direction button displaying a left dpad icon within the controller binding menus when using a Sony or Microsoft controller.
- Mac/Linux: Fix: Render crash on startup when using slightly older software based OpenGL version.
- Added Shane Calimlim to the credits. He's been here for a while -- but welcome aboard just the same! Without his ongoing engine improvements, debugging support, and drastic overhauls to our build system then these kinds of patches wouldn't be happening! Hurray for continuous integration!

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