RE:Match takes intuitive color and texture matching to a whole new level by addressing common problems on multicam and stereo shoots. RE:Match is a set of plug-ins to match one view of video or film to another so that it looks as if it was shot with the same camera and settings. RE:Match assumes that both image sequences are taken roughly at the same location but perhaps were not shot at the same time or from the same point-of-view.
For general multicam shoots RE:Match matches, as best it can, one sequence's overall color appearance to match that of another. For stereo pairs, RE:Match can further refine the overall color match by taking into account that the two views are captured at the same time with a relatively small distance between the views. In addition, RE:Match is also able to propagate color changes into areas that are present in only one view. RE:Match can also make other details, such as reflections, specular highlights, and lens flares be consistent between the two views.
What is new in this release:
Fixes hanging and crashing bugs in Premiere Pro
The Store button is now hidden in Premiere in CC 2017 and over. This due to a crashing bug in Premiere Pro when reading images in UI thread with some formats (including mp4 h264).
Fixes in-plugin activation/deactivation in Premiere giving a low-exception error.
What is new in version 2.0.1:
PREMIERE ONLY: Fixes a bug where RE:Match Color could return the wrong image(s) when keyframing reference frames.
What is new in version 1.4.3:
Fixes a crashing bug in Premiere Pro.
Fixes a bug that Premiere Pro 9.0.2 introduced when processing floating point images. The only solution is that RE:Match now works only in 8 bits per channel within 9.0.2. This does not affect other versions of Premiere Pro.
What is new in version 1.4.1:
Version needed to run in AE CC 2015
Fixes Histogram method 2 to work much better in both RE:Match Color and RE:Match Stereo.
Better results when refinement mode used in RE:Match Stereo
Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in After Effects.
What is new in version 1.3.6:
Fixed issues with licensing that some users were seeing
Fixed sluggish performance issue in After Effects
Comments not found