OpenVRML is a VRML and X3D browser plug-in and C++ toolkit for incorporating VRML support into applications.
OpenVRML provides VRML97 and Classic VRML X3D parsers, a runtime, and an OpenGL renderer as C++ libraries.
The renderer is fully separate from the runtime library so that users can also provide their own renderer.
Requirements:
· The Boost Libraries (required)
· Font Configuration Library (recommended)
· Freetype (recommended)
· GNU Compiler for Java (recommended)
· GTK+ (recommended)
· libjpeg (recommended)
· libpng (recommended)
· Mesa (recommended)
· Mozilla Firefox (recommended)
· Simple DirectMedia Layer (recommended)
· ANTLR (optional)
· Blackdown Java 2 Standard Edition for Linux (optional)
· IBM JDK for Linux (optional)
· Mozilla (optional)
· Sun Java 2 Platform, Standard Edition (optional)
What is new in this release:
- OpenVRML now builds against Boost 1.47.0, XULRunner 12.0, and libpng 1.5.
What is new in version 0.18.5:
- This release addresses some OpenGL-related configuration problems on Mac OS X and Cygwin.
What is new in version 0.18.3:
- Code was refactored to isolate the dependency on libltld.
What is new in version 0.18.2:
- Fixed resolution of the Java virtual machine library for ppc and ppc64.
What is new in version 0.17.11:
- Moved D-Bus interaction in openvrml-xembed to a background thread, preventing some deadlocks.
- Fixed configure test for nonstandard GLU tesselator callback function signature on Mac OS 10.4 and previous.
- Changed the MIME media type for VRML-style X3D to "model/x3d-vrml" in accordance with the pending registration.
What is new in version 0.17.10:
- Fixed 32-/64-bit parity and stream handling bugs in openvrml-xembed.
What is new in version 0.17.9:
- Use D-Bus for communication with the OpenVRML XEmbed control.
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