Dance is a software package for modeling physics-based character animation, including: ragdoll simulation, import/export of motion capture, pose-based dynamic control, creation of high-quality rendering via POVRay, and integration with Open Dynamics Engine (ODE). DANCE has been used for a variety of physics-based applications that include biomechanics modelling and composeable controllers. Characters may be animated through the following means: Keyframe animation, Motion capture animation, Physical simulation without control (ragdoll), Physical simulation with pose-based control, Physical simulation with controllers written via Python scripts, Combination of physical simulation and animation.
What is new in this release:
Version 091209 may include unspecified updates, enhancements, or bug fixes.
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