3D-Brush program can be used for detailing and texturing the 3D object which has already been shaped in another 3D-packet. You can paint with color, bump, transparency, specular using layers over the model on 1-20 millions of polygons. The small details change normals texture, the big control mesh vertices positions. There are also posing and sculpting tools in 3D-Brush. There is export of textures with layers to Adobe Photoshop.
Requirements:
Windows 2000/XP/Vista
Limitations:
Export-disabled, maximum 7 layers allowed
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